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This article is reporting what’s the current development status of Gongo adv. 1 – Knights of The Darkness.
Already implemented features:
Section | Summary | Status |
---|---|---|
Engine | Level creation based on a single text file | Done |
UI | Implemented basic UI elements: Button, Progress Bar, Text Field | Done |
AI | Enemies are following the player, but they can’t jump and are dumb | In Progress |
Controls | Player can move by using the keyboard. Implemented features are:- jump- walk | In Progress |
Engine | Implemented layered background. Background can consist of three images. When moving player the background layers are moving with different speed. It adds more depth to the environment. | In Progress |
Engine | Particles successfully tested. | Done |
Physics | Everything except the environment is physically affected. | Done |
Engine | Implemented a nice physic chain/rope mechanism. One end of the chain needs to be hooked to some point and other one can be as it is or there is a possibility to attach any game object to the chain, even player. | Done |
Multi-player | Server | Done |
Multi-player | Client | Done |
Multi-player | Client-Server Messaging system | Done |
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